National Repository of Grey Literature 41 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Mist
Volkova, Zoya ; Kudělka, Vladimír (referee) ; Vaněk, Vojtěch (advisor)
The "Mist" is a visual narrative project on the border between 2D digital games and interactive animation. The virtual space here thematically take place between key words such as dream, sleep, limbo, phase of sadness, phase of dying. Subsequently, a form of metaphor is elaborated with the help of a non-existent landscape with specific elements (trees, plants, and others). Road through the countryside, road through the mist. Part of the movement of virtual space is a survey of linear processing over time.
Realtime Weather in a Landscape Visualisation
Vlček, Adam ; Jošth, Radovan (referee) ; Seeman, Michal (advisor)
Thanks to the increasing computation power the complexity and dynamism of virtual reality is continuously improving. This work aims to examine influences of weather in a landscape and the means to simulate and dynamically visualize them in real time on the current personal computer hardware. The main goal is to find quick well looking approximations rather than a complex physically correct simulation. The work covers using modern programmable GPU not only for visualization but also as a powerful simulation instrument. The main topic is water movement in the terrain and its effects on it like erosion, snow melting and moisture impact on vegetation. This requires dynamic terrain texturing and algorithms supporting fast geometry and normals updates.
Realistic Model of the Sky
Kussior, Zdeněk ; Bílek, Václav (referee) ; Drahanský, Martin (advisor)
The paper describes a theoretical base and realization of realistic volumetric clouds visualization in an environment of real-time simulator. The first part is concerned with a meteorological background of this problem. I show international classification of ten basic cloud types including a short description and cases of occurence. The following part is concerned with an interaction between cloudiness and simulation core, which is based on the fact, that each cloud acts as a mechanical or an electromagnetic obstacle. This should be considered on some way in simulation. The next part describes technologies and practical implementations of visualization and evaluates their characteristics. Finally, the last chapter describes my implementation and tries to outline project advancement.
Atmospheric Phenomena
Radouš, Jakub ; Milet, Tomáš (referee) ; Kobrtek, Jozef (advisor)
This bachelor's thesis deals with a visualisation issue of several atmospheric phenomena by means of the OpenGL library. The work contains theoretical bases for rain, snowfall, lightning, fog, wind, tornado and rainbow, which are further converted to the form of algorithms. The outcome is an application with graphical user interface that is able to display seven natural phenomena set in a landscape.
Fogs and runway visual range at the airport Brno-Tuřany
Tarasovičová, Nikola ; Třetina, Karel (referee) ; Krška, Karel (advisor)
This thesis deals with visibility and runway visual range, their messages in different meteorological reports, the methods of determining and phenomena, which worsen them. It focuses on fogs as the main cause of low visibility and discusses their origin, division and their impact on air traffic. Particular attention is paid to ways of determining visibility and runway visual range at the airport Brno-Tuřany and fogs at this airport. This thesis contains the results of statistical processing of fog in wind speed and direction and synoptic conditions, during the cold term of 2008/09 to 2012/13.
RGB MATRIX LED system
Sikora, Roman ; Fedra,, Zbyněk (referee) ; Hudcová, Lucie (advisor)
The bachelor thesis deals with the development of a control software for the rear RGB LED lamp, which allows to design and display any color schemes. The first part of the work aims at development of complete Raspberry Pi 3 control software. Next thing which the thesis deals with is design of user interface for Windows platform for easy creation of color schemes which includes typical functions for a rear lamps like a tial, stop, reverse, fog, direction indicator, coming home and leaving home. Next part of the work is implementation of the control for the model via CAN bus which is used in automotive technology, and to develop the control software for Windows platform. In the project the whole model with Raspberry Pi is tested for Conducted emissions.
Graphics Intro 64kB Using OpenGL
Menšík, Jakub ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
This Bachelor's thesis deals with the creation of a graphics intro with the executable file size limited to 64kB. The graphics intro is created using the OpenGL API and related libraries. The thesis describes many techniques for a graphics content generation including procedural generation, Perlin noise, mipmaps, volumetric light, face culling, instancing, fog, skybox, and techniques used for reduction of a size of the executable files. The result is a graphical intro showing a night city.
Integration of the IBM SoftLayer into the ManageIQ Framework
Coufal, Tomáš ; Fiedor, Tomáš (referee) ; Rogalewicz, Adam (advisor)
As cloud computing gains its popularity the complexity of offered services is growing. There exist various different solutions and to manage them effectively is the task for cloud managers. One of them is a project named {ManageIQ}. This thesis aims to describe how to integrate a new provider into this software, what are the required bindings and how to work with the API of the provider. This thesis describes such a process on an IBM SoftLayer provider example. The achieved result enables the user to manage his SoftLayer devices via ManageIQ with ease and also provides him the functionality to provision new appliances.
Procedural Generation of City Topology
Zvěřina, Lukáš ; Navrátil, Jan (referee) ; Láník, Aleš (advisor)
This bachelor's thesis is about problematique of procedural modeling. It especially tatgets procedural generation of city topology, using fractal geometry, rewriting gramatics using L-systems, OpenGL library for displaying scene and detailed description of approaches in texturing, lighting and other graphics effects.
Advanced Network Installation
Rozkoš, Martin ; Očenášek, Pavel (referee) ; Trchalík, Roman (advisor)
The objectiv of this is to introduce and compare available solutions to deployment of operating system over ethernet. The implementation part of work deals with installation and configuration of the chosen solutions, preparation of the operating system images and creation of custom boot menu.

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